Jumper: Griffin's Story
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The major motion picture release of 2008 is now a video game. Jumpers, people with a genetic anomaly that enables them to teleport themselves instantaneously to anywhere on the globe, have existed for centuries...
Griffin has a secret. ItÂ’s a secret that heÂ’s sworn to his parents to keep, and never tell. Griffin is a Jumper: a person who can teleport to any place he has ever been. The first time was when he was five, and his parents crossed an ocean to protect the secret. The most important time was when he was nine. That was the day that the men came to his house and murdered his parents. Griffin knows that the men were looking for him, and he must never let them find him. Griffin grows up with only two goals: to survive, and to kill the people who want him dead. And a Jumper bent on revenge is not going to let anything stand in his way.
The first time it happened, Griffin O'Connor was five years old; he jumped from the steps of the Martyr's Memorial in Oxford, in front of a busload of tourists. The second time it happened his family had to cross an ocean to protect his secret. But four years later Griff accidentally broke his parent's rules and jumped again. That night the men from Oxford found them, and by morning his parents were dead. Griffin grows up with only two goals: to survive, and to kill the people who want him dead. And a Jumper bent on revenge is not going to let anything stand in his way . . .
Griffin has a secret. ItÂ’s a secret that heÂ’s sworn to his parents to keep, and never tell. Griffin is a Jumper: a person who can teleport to any place he has ever been. The first time was when he was five, and his parents crossed an ocean to protect the secret. The most important time was when he was nine. That was the day that the men came to his house and murdered his parents. Griffin knows that the men were looking for him, and he must never let them find him. Griffin grows up with only two goals: to survive, and to kill the people who want him dead. And a Jumper bent on revenge is not going to let anything stand in his way.
The first time it happened, Griffin O'Connor was five years old; he jumped from the steps of the Martyr's Memorial in Oxford, in front of a busload of tourists. The second time it happened his family had to cross an ocean to protect his secret. But four years later Griff accidentally broke his parent's rules and jumped again. That night the men from Oxford found them, and by morning his parents were dead. Griffin grows up with only two goals: to survive, and to kill the people who want him dead. And a Jumper bent on revenge is not going to let anything stand in his way . . .