The Legend of Zelda: Wind Waker closed with Link and Tetra setting sail for waters unknown... but their story was just beginning, and it continues on the Nintendo DS. When a mysterious fog waylays their band of pirates and leaves Link alone on a strange island, an all-new adventure begins! ** Get in touch! All game control is via the Touch Screen, and the stylus makes controlling Link more natural than ever...
Steer yourself into The Legend of Zelda: Phantom Hourglass and follow a googly-eyed Link as he travels the high seas in search of Tetra. A direct sequel to GameCube's The Legend of Zelda: Wind Waker, this game boasts cutesy, cartoon-like characters and many of the series' classic gameplay elements. Tap and slide the stylus to explore, solve puzzles, and fight as you travel to mysterious lands and dungeons galore. Or hit up the new multiplayer mode and play in an exciting game of tag where one player controls Link and the other commands Phantom guards.
The game follows the adventures of Link and Tetra, the leader of a band of pirates, as they discover a ghost ship in dense fog. Link falls into the ocean when Tetra gets into trouble, and he wakes up alone on the shore of a mysterious island. Throughout the game, Link collects sand for his Phantom Hourglass, which allows him to explore deeper and deeper into a time-limited dungeon in his quest to find Tetra.In both style and characters, The Legend of Zelda: Phantom Hourglass echoes the smash-hit The Legend of Zelda: The Wind Waker for Nintendo GameCube. But the inviting, easy-to-understand story and ease of control will attract casual and younger players who might be new to Zelda games. The game features a two-player battle mode that can be activated via the game's Wi-Fi connection, as well as the ability to play the entire game with only the Nintendo DS touch screen.
In order to rescue Princess Zelda, who has been kidnapped by Shadow Link, Link needs to get the mighty Four Sword, which means contending with the ancient and evil Vaati and with the four alter-egos the sword creates from him.
Link returns to Hyrule, where Veran, the evil Sorceress of Shadows, tricks him into helping her find Nayru, the Oracle of Ages, whose body she takes over in order to travel back in time and try to prevent Link from being born.
Zelda Phantom
Could someone tell me where the bow and arrows in The Legend of Zelda: Phantom Hourglass?
I love this game "Legend Zelda Phantom Hourglass, but can not find the bow and arrow. I found the jewels of power, pumps, boomerrang shovel. Where ....??? bows and arrows help please ....
Here is a tutorial taken from the following link: http://www.gamefaqs.com/portable/ds/file/932377/50509 is long - Hope it helps! ================ Temple of Courage = ================= There finally reach the Temple of Courage. Once inside, go straight north, over rolling two balls peak, in third place on the east. Now go south and get another trap: a rotating disc that moves when you walk in front of her. I turn briefly in your path, then immediately out of the way it moves. Then, move through the narrow corridor where once stood, but fast, because there will be gone for long. Once through, walk and step on the switch, opening the back door of the first room, before climbing the stairs and cross the bridge a small key. Now go back down the bridge, and may become through the entrance on the ball rolling, or take the path through the rotating disk to reach the closed door. Once there, go through and around room with two lines. To defeat them, hit the red dot on the back of his tail, while avoiding the rest of them. Once you have been defeated go through the door and down the stairs. At the next level, you will see a great movement to block the left of the stairs. Step on it, and ride through the other side, for a frame errors. The best bet is to hit them with your sword until they fall from the edge. Once done, the next step in moving block and then another block across the ditch. You must then use the boomerang to hit the switch to the north before the stairs. Once on top you will find several green slime and a chain of electric bullets movement. You can not beat them, so avoid them and kill the slime. Make your north, through low red blocks, and reach a room with two slabs of stone with two very important pieces of information: the monsters with big ears are vulnerable to loud sounds, and most importantly, up, down, right, then left. This information applies to the whole Church, not only for the aircraft ahead. Now, take a bomb and make a hole in the wall between two tables of stone. You reach a room with two tables, one containing some ships and the other with a power gem. Last but not least, there is a map on the wall with an arrow through various circles. This is a map of the basement below, with a path that shows you how to navigate through the invisible floor between the stone pillars. Mark then back where a couple of blocks of stone are pending. Blow them, then the defeat of Chu-Chu green with their first attack after Boomerang surprising. If you try to frontal assault will decrease in the soil, making it impossible to reach. Now, continue south past greener Chu-Chus, then press the switch to the east, before heading to the nearby platform where he is a monster with big ears. Of course, large ears, which is sensitive to loud noises and yelling into the microphone, then bar once to defeat it. Enter key, falls, and then raise the door closed and his head high. On the second floor, you come to a maze of large blocks with several mechanisms to throw. You have to do in a specific order, as shown in the top slab: Up, Down, Right, then left. First south and around the northern the lever, taking care to avoid electrical motion bullets and laser eye pillars, or you can win. Once you've pulled the lever north west and south, and is still entitled to find the lever to the south. After that, head all the way east, then north to find the lever, then straight through the room is the lever to the west. Once you have fired the four levers in the correct order, a box containing the glass square appear where indicated. The crystals are Force as Big Keys and Fragments: your PocketPC to the next dimension has not, so you have to carry out its head. Once you have the glass back down the stairs. Back to the first floor again, bring the glass up near the platform on the south, and placed on a square pedestal, the opening of the slab of rock nearby. The head in the door and down the stairs. In the basement can now navigate on the floor between the stone pillars of the invisible through the path you drew in the previous map. There will also Armored several mistakes along the way, so they should be beating them off or avoid altogether. If you stay off the beaten path everywhere, even immediately after, was sent to all the way back to the top, so it will not fall. When riding in the longest part of the way when you reach the south of the stairs that were lit, there is a hidden secret path that leads directly south to a chest containing a green rupee. Once you reach the end, you'll find a chest containing the following: the arc and arrow. Now that you have the bow, used to catch the eye on the north wall that will extend a bridge leading to another platform with a big worm in it. Loss of worm, then press the blue arrow it with your sword until it faces east, then shoot an arrow in it, which will focus on the arrow to reach switch to a strike in the center of the room. Now you can proceed to the floor. ------
The Legend Of Zelda Phantom Hourglass Random Quickplay 05
In order to rescue Princess Zelda, who has been kidnapped by Shadow Link, Link needs to get the mighty Four Sword, which means contending with the ancient and evil Vaati and with the four alter-egos the sword creates from him.
Link returns to Hyrule, where Veran, the evil Sorceress of Shadows, tricks him into helping her find Nayru, the Oracle of Ages, whose body she takes over in order to travel back in time and try to prevent Link from being born.
Steer yourself into The Legend of Zelda: Phantom Hourglass and follow a googly-eyed Link as he travels the high seas in search of Tetra. A direct sequel to GameCube's The Legend of Zelda: Wind Waker, this game boasts cutesy, cartoon-like characters and many of the series' classic gameplay elements. Tap and slide the stylus to explore, solve puzzles, and fight as you travel to mysterious lands and dungeons galore. Or hit up the new multiplayer mode and play in an exciting game of tag where one player controls Link and the other commands Phantom guards.
The game follows the adventures of Link and Tetra, the leader of a band of pirates, as they discover a ghost ship in dense fog. Link falls into the ocean when Tetra gets into trouble, and he wakes up alone on the shore of a mysterious island. Throughout the game, Link collects sand for his Phantom Hourglass, which allows him to explore deeper and deeper into a time-limited dungeon in his quest to find Tetra.In both style and characters, The Legend of Zelda: Phantom Hourglass echoes the smash-hit The Legend of Zelda: The Wind Waker for Nintendo GameCube. But the inviting, easy-to-understand story and ease of control will attract casual and younger players who might be new to Zelda games. The game features a two-player battle mode that can be activated via the game's Wi-Fi connection, as well as the ability to play the entire game with only the Nintendo DS touch screen.